Fxpansion DCAM Synth Squad Operation Manual User Manual

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Summary of Contents

Page 2

10Controlling parameters: initial values (Main view)When the ‘Main’ view is selected, only the initial value of a control can be adjusted.The initial

Page 3 - Contents

100Appendix 2: Strobe filter modes10 20 50 100 200 500 1000Hz4030201001020dBL210 20 50 100 200 500 1000Hz4030201001020dBL410 20 50 100 200 500 1000Hz40

Page 4 - 68 8: Fusor

101Appendix 3: Cypher waveshaper modes2 1 1 2Input V1.00.50.51.0Output VDiode2 1 1 2Input V1.00.50.51.0Output VOTA2 1 1 2Input V1.00.50.51.0Output VOp

Page 5 - About this manual

102Appendix 4: Fusor – Overloud Breverb algorithmsThis adapted version of Overloud’s Breverb provides high-end artificial reverberation effects within

Page 6 - 1: Introduction

103Breverb RoomTime (Sec)Sets the duration of the reverberation tail. It is also influenced by the Size parameter.SizeSets the apparent size of the aco

Page 7

104Appendix 5: Host automation parametersNote that the VST plugin specification does not allow very long parameter names (a maximum of 7 characters).

Page 8 - 1:3 Interface basics

105Cypher0 Perf1 Performance controller 11 Perf2 Performance controller 22 PerfX (reserved for future use)3 PerfY (reserved for future use)4 FiltCutof

Page 9 - Preset browser

106100 Lfo2Sync LFO 2 Sync101 Lfo2Mono LFO 2 Mono102 Lfo2Gate LFO 2 Gate103 RampDelay Ramp Delay104 RampRise Ramp Rise105 RampMultiplier Ramp Mult106

Page 10 - Fine control over parameters

107Amber0 Perf1 Performance controller 11 Perf2 Performance controller 22 PerfX (reserved for future use)3 PerfY (reserved for future use)4 FltCut Syn

Page 11

108FusorNote that the VST plugin specification does not allow very long parameter names (a maximum of 7 characters). Therefore, in the VST plugin versi

Page 13 - 2: Strobe

11TransMod slotsWhen you first launch a DCAM synth, it displays its Main view. The Main view only edits the ‘basic state’ of the synth – the initial va

Page 15 - 2:3 Filter section

12Parameter context menuRight-click (or CTRL-click) on any control to show its parameter context menu, which offers a number of functions and options

Page 16 - 2:5 Other functions

132: Strobe2:1 OverviewStrobe is a performance synthesizer, designed to be easy to program so that you can get on with playing great-sounding music! A

Page 17 - 2:6 Modulation

142:2 Oscillator sectionPulse Width direct mod: KeyPulse Width direct mod: LFOPulse Width direct mod: EnvOctave buttons for sub-oscsPitch direct modul

Page 18 - 2:7 Strobe signal flow

152:3 Filter sectionFilter cutoff direct mod: KeyFilter cutoff direct mod: LFOFilter cutoff direct mod: EnvFilter PowerStrobe’s filter is its main sou

Page 19 - 3: Cypher

162:4 Amp sectionStrobe’s amp section can be overloaded like that of a real analogue synth VCA (voltage-controlled amplifier). There is a waveshaping s

Page 20 - 3:2 Oscillator section

172:6 ModulationStrobe contains several modulators that feature direct routings and depth controls for certain destinations. These sources can also be

Page 21 - 3:3 Shaper section

182:7 Strobe signal flowThe following signal flow diagram represents a single voice of Strobe. Only direct modulation is shown – there are many further

Page 22

193: Cypher3:1 OverviewCypher features a dual-filter/waveshaper architecture and a highly complex, versatile set of 3 modelled oscillators. While it ca

Page 24 - 3:8 Modulation in Cypher

203:2 Oscillator sectionThis section is a brief overview of Cypher’s oscillator functions. Please read chapter 4 to gain a full understanding of the o

Page 25 - 3:9 Cypher signal flow

21PhaseEach osc’s phase can be set with the Phase parameter.With the Rset (Reset) button enabled, the phase is reset to the value defined by the Phase

Page 26

223:4 Filter section: shared controlsCypher’s dual-filter section features a number of controls for each filter, while others are shared between them. T

Page 27 - 4:2 Frequency modulation

23ScaleEach filter’s Scale control offsets its cutoff frequency relative to the master cutoff by positive or negative amounts. At the centre position,

Page 28 - Oscillator FM in Cypher

243:8 Modulation in CypherThis section covers parameter modulation in Cypher (control-rate modulation). For a detailed guide to Cypher’s audio-rate mo

Page 29 - Programming hints

253:9 Cypher signal flowThe following signal flow diagrams represent the Osc section and the Shaper-Filter/Amp sections of a single Cypher voice. Only

Page 30 - 4:3 Wave modulation

26Shaper-Filter & Amp sections

Page 31

274: Cypher’s oscillators in detail4:1 Introduction to audio-rate modulationBasics of audio-rate modulationWhile subtractive synthesis – using a filter

Page 32 - Main uses of osc sync

28Oscillator FM in CypherHarmonic tuningCypher’s pitch control unit/snapping options (see section 1:3) allow you to specify each osc’s frequency as ei

Page 33

29Thru-zero oscillator FMThe term ‘thru-zero FM’ refers to the ability to modulate the frequency of an oscillator beyond zero into negative frequency

Page 34 - 4:6 Beat detune

3Contents5 Credits5 About this manual6 1: Introduction6 1:1 Welcome to DCAM: Synth Squad6 DCAM: Synth Squad at a glance6 A note on e

Page 35 - 5: Amber

304:3 Wave modulationWave Modulation uses audio-rate modulation of an oscillator in order to vary its timbre. However, unlike oscillator FM, it modula

Page 36

314:4 Audio-rate sample and holdCypher features the ability to sample and hold (S+H) an oscillator using the frequency of another, at audio-rate. A sa

Page 37 - 5:3 Synth section

324:5 Variable-depth oscillator syncCompared to FM, oscillator synchronization is far more common on classic analogue synthesizers. This is because it

Page 38 - 5:4 Ensemble section

33Using variable-depth osc sync in Cypher2. Fully turn up Osc2’s Gain control.1. Change the osc section’s unit/snapping options to Equal.3. Play a

Page 39 - 5:7 Perform controls

344:6 Beat detuneWhen two detuned oscillators play together, their differing frequencies cause an audible ‘beating’ effect against one another. The rh

Page 40 - 5:9 Modulation

355: Amber5:1 OverviewAmber represents one of the first attempts to realistically model classic string-ensemble synthesizers from the 1970s. These inst

Page 41 - Synth and Ensemble Envelopes

36Amber: the next step in divide-down synthesisAmber’s design builds on the string synthesizer legacy, while retaining crucial elements that made them

Page 42 - 5:10 Amber signal flow

375:2 Master tuning controlsThe Pitch and Fine controls allow you to tune the master oscillator bank. Due to Amber’s paraphonic architecture, these co

Page 43 - 6: Common synth functions

385:4 Ensemble sectionFormant filter PowerParaphonic oscillator controlPolyphonic formant filterParaphonic oscillator controlLevel controls: 8’, 4’ &

Page 44 - 6:2 Keying controls

395:6 Mixer / Amplifier stageSynth & Ens. (Synth Amp and Ensemble Amp)The mixer/amplifier stage features separate Amp controls for the Synth and En

Page 45 - 6:4 Settings

451 7: Modulation51 7:1 Introduction to modulation in DCAM: Synth Squad51 The TransMod system explained52 7:2 TransMod system overview52

Page 46 - 6:5 Preferences panel

405:8 Other functionsSettings, Glide and Keying controlsThese parameters are included in all DCAM: Synth Squad synths, and are described in sections 6

Page 47 - 6:6 Visualizer scope

41Synth and Ensemble EnvelopesThese envelopes are not gateable modulators like other envelopes in DCAM Synth Squad – they can only be gated by keyboar

Page 48 - MIDI Learn

425:10 Amber signal flowThe following signal flow diagram represents a single voice of Amber. Only direct modulation is shown – there are many further

Page 49 - Host automation

436: Common synth functions6:1 Arpeggiator (Strobe and Cypher only)Arpeggiators turn a number of keys held down simultaneously into a repeated arpeggi

Page 50 - 6:9 Program change panel

44OctaveThis setting is dependent on the number of octaves specified with the Range parameter, and dictates how the octave shifts occur. Multiple octav

Page 51 - 7: Modulation

456:3 Glide controlsThis section contains a number of controls that relate to glide functions and gateable modulator retriggering.It also contains the

Page 52 - 7:2 TransMod system overview

466:5 Preferences panelPreferencesThe preferences panel stores global settings that are not stored within presets. They are unique to each plugin in D

Page 53

476:6 Visualizer scopeEach synth in DCAM: Synth Squad features a real-time context-sensitive visualizer scope. This should not be regarded as an oscil

Page 54 - 7:3 Using the TransMod system

486:8 MIDI Learn and host automationMIDI LearnDCAM: Synth Squad features an easy-to-use MIDI Learn system that gives absolute control of a parameter’s

Page 55

49Removing assignmentsClearing a parameter’s MIDI Learn assigment• Use the Clear Learn command in the control context menu (right-click or CTRL-clic

Page 56 - Load to Mod Slot

5CreditsDSP Programming Andrew SimperAdditional Programming Angus Hewlett Steve Baker Paul Chana SKoT McDonald Caleb ReachProject Co-ordination

Page 57 - Performance controllers

506:9 Program change panelThe program change panel, or PC panel, is opened within the preset browser, using the Show PC Panel button. Clicking this bu

Page 58 - 7:5 Gateable modulators

517: Modulation7:1 Introduction to modulation in DCAM: Synth SquadThere are two ways of modulating parameters within Amber, Cypher and Strobe:• Direct

Page 59 - Envelope

527:2 TransMod system overviewEach DCAM synth features 9 different ‘views’:Main view: controls can set initial values of parameters8 additional ‘Tra

Page 60

53Basic TransMod system operationsSelecting a TransMod slotChoosing a source for a TransMod slot. This example shows the Monophonic source sub-menu (s

Page 61 - Sine LFO, Pulse Width 75%

547:3 Using the TransMod systemSetting initial value of controls (Main view)When the ‘Main’ view is selected, only the initial value of a control can

Page 62 - 7:6 Glide, voices and unison

55Managing modulation with the parameter context-menuRight-clicking or CTRL-clicking on a control brings up the parameter context menu, which contain

Page 63 - 7:7 Tracking the keyboard

56Load to Mod SlotThe TransMod system includes a feature that allows you to load the initial parameter values from a separate preset as the current Tr

Page 64 - Monophonic sources

577:4 Velocity and Performance controllersVelocity and performance controllers are special cases in DCAM: Synth Squad. They are the default sources fo

Page 65 - Polyphonic sources

587:5 Gateable modulatorsThe term ‘gateable modulators’ in DCAM: Synth Squad refers to LFOs, Ramps and Envelopes. LFOs and Ramps are actually ‘trigger

Page 66 - Random source sub-menu

59EnvelopeAn envelope allows you to shape a sound over time, from its beginning to its end. It is sometimes called a ‘contour’.The Amp Envelope is dir

Page 67 - Synth source sub-menu

61: Introduction1:1 Welcome to DCAM: Synth SquadDCAM: Synth Squad at a glanceDCAM: Synth Squad contains 4 individual devices:Strobe• souped-up perform

Page 68 - 8: Fusor

60LFORate & SyncThe Rate parameter controls the rate or speed of the LFO’s cycle. If the Sync button is enabled, BPM-based units are used. When th

Page 69

61PW (Pulse Width)Again, you probably won’t have seen a pulse width control on an LFO before. This function changes the curve of each LFO cycle in a s

Page 70 - 8:3 Global page

627:6 Glide, voices and unisonGlideAll the synths in DCAM: Synth Squad feature 2 types of Glide. Pitch (Pitch Glide)The Pitch Glide control sets the g

Page 71 - Synth channels

637:7 Tracking the keyboardPitch keytrackingIt is usually vital to modulate parameters according to the pitch of keyboard input. This type of modulati

Page 72 - 8:4 Input device pages

647:8 Summary of TransMod sourcesDCAM: Synth Squad features a wide variety of interesting modulation sources to use with TransMod slots (either as sou

Page 73 - Animator page

65Perf source sub-menuThis sub-menu contains the two performance controllers, shown to the left of the pitch-bend wheel on each synth’s on-screen keyb

Page 74 - 8:5 Synth channel pages

66Alt (alternating voice) sourcesThese output a different value for each alternating voice played via the same note on the keyboard. This allows you t

Page 75 - Master FX page

67• MRand2+-Identical to MRand1+- but using pink noise• MRand2+ As above but uni-polar• VMRand1+-A random number per voice, per parameter, that is gen

Page 76 - 8:7 Fusor FX suite

688: Fusor8:1 What is Fusor?Fusor is a layering and performance environment for any combination of 3 DCAM synth instances. Although it provides a full

Page 77

69EditToggles visibility of the Edit workspace and page buttonsStatusToggles visibility of the Status displayKeysToggles visibility of the keyboard an

Page 78 - X4 Quad FX

71:2 Shared aspects of all instrumentsDCAM: Discrete Component Analogue ModellingDCAM: Synth Squad has been built by accurately analysing and modellin

Page 79

708:3 Global pageThe Global page performs several functions:• MIDI input channel routing to various parts of Fusor • Mixing and routing of channels, a

Page 80 - 8:8 Modulation in Fusor

71Synth channelsAux Send LevelsSynth and insert FX controlsEach of the 3 synth channels feature the following:• Synth device & preset pickers • 3

Page 81 - Strobe Cypher Amber

728:4 Input device pagesKey Map pageIn this example, the lower part of the keyboard is mapped to Synth 1, and the upper part is mapped to Synths 2 &am

Page 82 - 8:9 Animator: global controls

73MonoMod pageThis page contains Fusor’s additional monophonic modulation sources:• 4 LFOs • 4 envelope followers with hard-wired audio sourcesThese m

Page 83 - Driving devices with Animator

748:5 Synth channel pagesEach synth channel features 2 pages:Synth A single instance of Strobe, Cypher or Amber can be launched in each Synth pageFX E

Page 84 - Graph lanes

75FX1, FX2 and FX3 pagesFX slot device and preset pickersFuseMod slotsFX slotsFX selectorEach synth channel features 3 insert FX slots. 4 FuseMod slot

Page 85

768:7 Fusor FX suiteOverviewFX can be used in the following ways in Fusor:• 3 insert FX in each of the 3 synth channels • 3 aux FX with sends from eac

Page 86 - Triggering section

77RingModThis effect is used for radical timbral shifts and experimental effects. It multiplies the input signal with its internal oscillator, the sha

Page 87

78Breverb Hall Breverb Room Breverb Plate Breverb InverseThe 4 Breverb algorithms, licensed from Overloud Technologies, provide high-end digital rever

Page 88

79X4-DriveEach band can be set to one of 4 Modes – ‘Diode’, ‘OTA’, ‘OpAmp’ and ‘HalfRect’ – with each offering a different distortion flavour. There is

Page 89 - Introduction

81:3 Interface basicsLoading presets: preset pickersPreset nameLoad to Mod SlotPreferencesTools menuSave presetPreset browserPrev/Next presetAudio str

Page 90 - Pattern memories

808:8 Modulation in FusorFuseModFusor’s modulation system, FuseMod, is very similar in concept to the TransMod system in Strobe, Cypher and Amber. It

Page 91 - NoteWrap

81All of these modulation sources operate monophonically since the sources and destination devices throughout Fusor are monophonic in nature.However,

Page 92 - Oct Advance section

828:9 Animator: global controlsAnimator is Fusor’s built-in step-sequencer and arpeggiator. Many classic analogue synths feature a performance sequenc

Page 93

83Engine typeEach of the engines can be set to any one of four engine types. The controls available in the engine are dependent on the current engine

Page 94 - 8:14 Fusor signal flow

84Animator Graph editorThe main ‘LCD’ display in Animator is the Graph editor, which allows you to draw pattern events to use with Animator’s various

Page 95 - I/O Settings

85Shift (All modes)Shift values represent offsets from grid divisions – you can use them to make arpeggios and sequences feel less robotic and mechani

Page 96

868:10 Animator: Arpeggiator engine typeThe Arpeggiator engine type features minimal controls for simple operation. In addition to the controls listed

Page 97

87Using the Advanced engine type as an arpeggiatorThe Advanced engine type allows more varied and complex arpeggiator behaviour.• You can set the Tri

Page 98

888:12 Animator: Modulation Sequencer engine typeThe Modulation Sequencer engine type allows you to send sequenced parameter modulation values (set vi

Page 99 - Potential problems

898:13 Animator: Advanced engine typeIntroduction2317654The Advanced engine type offers many features that are not possible in the other engine types.

Page 100

9Preset browserThe preset browser allows you to browse through presets ‘in-context’.Load presetRefreshPrev/Next presetSearch fieldShow PC panel Categor

Page 101 - HalfRect

90Pattern memoriesEach engine features 12 pattern memories, each of which is a distinct set of Graph lanes, with independent engine and clocking setti

Page 102 - Breverb Inverse

91Trigger ModeThis drop-down menu specifies how the sequencer or arpeggiator pattern is triggered and played. All modes require the Fusor transport to

Page 103 - Breverb Plate

92Arp/Seq sectionArp. Mode & Oct. RangeThese controls are identical to those in the Arpeggiator and Note Sequencer engine types. See section 8:10

Page 104 - Host automation parameters

93Advance Oct. First Reverse Oct. FirstThese buttons control how the arpeggiator organises its note queue when multiple octaves are in use (when Oct.

Page 105

948:14 Fusor signal flowThe following signal flow diagram represents Fusor’s signal flow. FuseMod modulation inputs/outputs are shown where appropriate.

Page 106

95Appendix 1: Standalone application and plugin usageUsing the synth standalone applicationsThe DCAM: Synth Squad synths and Fusor are provided as sta

Page 107

96Using DCAM: Synth Squad as RTAS plugins in Digidesign Pro Tools 7.xDCAM: Synth Squad requires Pro Tools 7 or later. For best performance, version 7.

Page 108

97Using DCAM: Synth Squad as VST or AU plugins in Ableton LiveOn Mac, Ableton Live supports both VST and AU plugins. There is no real difference betwe

Page 109

98Using DCAM: Synth Squad as VST plugins in SonarLaunching a plugin1. With a project open, use the Insert menu to insert Strobe, Cypher, Amber or Fus

Page 110

99Potential problemsMissing pluginWindows• You must make sure that your host application is set to use the VST plugins folder to which you installed

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